#include #include #include #include "util.h" /* --8<-- stack2_type */ typedef int T; struct stack { T * array; size_t sz, p; }; /* -->8-- */ /* --8<-- stack2_init */ void stack_init(struct stack *stack) { stack->array = NULL; stack->sz = 0; stack->p = 0; } /* -->8-- */ /* --8<-- stack2_push */ bool stack_push(struct stack *stack, T data) { if ( stack->array == NULL ) { if ( (stack->array = malloc(10 * sizeof(*stack->array))) != NULL ) { stack->sz = 10; stack->p = 0; } else { ERROR("out of memory"); return false; } } if ( stack->p == stack->sz ) { size_t new_sz; T * new_array; if ( (new_array = realloc(stack->array, (new_sz = (stack->sz * 3 / 2)) * sizeof(*stack->array))) != NULL ) { stack->array = new_array; stack->sz = new_sz; } else { ERROR("out of memory"); return false; } } stack->array[stack->p++] = data; return true; } /* -->8-- */ /* --8<-- stack2_pop */ bool stack_pop(struct stack *stack, T *data) { if ( stack->p != 0 ) { --stack->p; if ( data != NULL ) { *data = stack->array[stack->p]; } return true; } else return false; } /* -->8-- */ /* --8<-- stack2_empty */ bool stack_empty(struct stack *stack) { return stack->p == 0; } /* -->8-- */ /* --8<-- stack2_free */ void stack_free(struct stack *stack) { free(stack->array); } /* -->8-- */ int main() { struct stack stack[1]; stack_init(stack); for ( int i = 0; i != 20; ++i ) stack_push(stack, i); while ( !stack_empty(stack) ) { int i; if ( stack_pop(stack, &i) ) printf("%d\n", i); else ERROR("this shouldn't happen!"); } stack_free(stack); return EXIT_SUCCESS; }