aboutsummaryrefslogtreecommitdiff
path: root/2023/src/day10.cpp
blob: 264e11113b9c667acd6d7812108eb9dd34f6a418 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
#include <algorithm>
#include <fstream>
#include <iostream>
#include <sstream>
#include <string>
#include <vector>
using namespace std;

using pos_t    = tuple<size_t, size_t>;
using puzzle_t = vector<string>;

puzzle_t
read_file(string_view filename)
{
	fstream  input{ filename };
	puzzle_t data;

	for ( string line; getline(input, line); ) {
		data.emplace_back(line);
	}

	return data;
}

pos_t
find_start_pos(const puzzle_t& puzzle)
{
	for ( size_t y = 0; y != puzzle.size(); ++y ) { // NOLINT
		auto x = puzzle[y].find('S');               // NOLINT
		if ( x != string::npos ) {
			return { x, y };
		}
	}

	return { 0, 0 };
};

bool
predict_direction(const puzzle_t& puzzle, pos_t& current, char& direction)
{
	auto [x, y] = current;

	if ( direction == 'S' ) {
		++y;
		if ( y >= puzzle.size() ) {
			return false;
		}
		const auto tile = puzzle[y][x];
		if ( tile != 'J' && tile != '|' && tile != 'L' ) {
			return false;
		}
		if ( tile == 'J' ) {
			direction = 'W';
		}
		else if ( tile == 'L' ) {
			direction = 'E';
		}
	}
	else if ( direction == 'N' ) {
		--y;
		if ( y >= puzzle.size() ) {
			return false;
		}
		const auto tile = puzzle[y][x];
		if ( tile != '7' && tile != '|' && tile != 'F' ) {
			return false;
		}
		if ( tile == '7' ) {
			direction = 'W';
		}
		else if ( tile == 'F' ) {
			direction = 'E';
		}
	}
	else if ( direction == 'E' ) {
		++x;
		if ( x >= puzzle[y].size() ) {
			return false;
		}
		const auto tile = puzzle[y][x];
		if ( tile != 'J' && tile != '-' && tile != '7' ) {
			return false;
		}
		if ( tile == 'J' ) {
			direction = 'N';
		}
		else if ( tile == '7' ) {
			direction = 'S';
		}
	}
	else if ( direction == 'W' ) {
		--x;
		if ( x >= puzzle[y].size() ) {
			return false;
		}
		const auto tile = puzzle[y][x];
		if ( tile != 'L' && tile != '-' && tile != 'F' ) {
			return false;
		}
		if ( tile == 'L' ) {
			direction = 'N';
		}
		else if ( tile == 'F' ) {
			direction = 'S';
		}
	}
	else {
		cerr << "invalid direction " << direction << ")!" << endl;
		return false;
	}

	current = { x, y };
	return true;
};

void
part1(const puzzle_t& puzzle)
{
	const auto start_pos = find_start_pos(puzzle);

	auto max_steps = 0;

	for ( const auto direction: { 'N', 'S', 'E', 'W' } ) {
		auto current_direction = direction;
		auto current_pos       = start_pos;

		auto steps = 0;
		for ( ;; ) {
			++steps;

			if ( !predict_direction(puzzle, current_pos, current_direction) ) {
				break;
			}
		}

		max_steps = max(max_steps, steps);
	}

	cout << max_steps / 2 << endl;
}

bool
flood_fill(puzzle_t& puzzle, size_t x, size_t y)
{
	if ( y >= puzzle.size() || x >= puzzle[0].size() ) {
		return false;
	}

	if ( puzzle[y][x] == ' ' ) {
		puzzle[y][x] = 'o';
		if ( !flood_fill(puzzle, x, y + 1) ||
		     !flood_fill(puzzle, x, y - 1) ||
		     !flood_fill(puzzle, x + 1, y) ||
		     !flood_fill(puzzle, x - 1, y) ) {
			return false;
		}
	}

	return true;
};

void
part2(const puzzle_t& puzzle_original)
{
	puzzle_t puzzle{ puzzle_original.size(), string(puzzle_original[0].size(), ' ') };

	const auto start_pos = find_start_pos(puzzle_original);

	for ( const auto direction: { 'N', 'S', 'E', 'W' } ) {
		auto current_direction = direction;
		auto current_pos       = start_pos;

		for ( ;; ) {
			auto [x, y] = current_pos;

			puzzle[y][x] = puzzle_original[y][x];

			if ( !predict_direction(puzzle_original, current_pos, current_direction) ) {
				break;
			}
		}
	}

	for ( size_t y = 0; y != puzzle.size(); ++y ) {        // NOLINT
		for ( size_t x = 0; x != puzzle[y].size(); ++x ) { // NOLINT
			auto test_puzzle{ puzzle };

			if ( flood_fill(test_puzzle, x, y) ) {
				puzzle = test_puzzle;
			}
		}
	}

	auto sum = 0;
	for ( auto& line: puzzle ) {
		auto pipes = 0U;
		for ( auto chr: line ) {
			if ( chr == '|' || chr == 'L' || chr == 'J' ) {
				++pipes;
			}
			if ( chr == 'o' && (pipes & 1U) == 1U ) {
				++sum;
			}
		}
	}

	cout << sum << endl;
}

int
main()
{
	const auto puzzle = read_file("data/day10.txt");
	part1(puzzle);
	part2(puzzle);
}